Tribes 2 Weapons
     
 

Ahh, weapons. I'll bet the thought just brought a smile to your face. This is the favorite subject of any Tribal warrior. Here you will find detailed information of every weapon carried by the warriors themselves. Whatever role you fulfill in the Tribes 2 universe, intimate knowledge of your weapons is vital to your success. You may be temped to skip this section and jump right to Map Tips or Roles. Resist the urge! Those sections are supplemental to the Armor, Packs and Weapons sections. These three will lay the ground work for success in Tribes 2. Knowing advanced tactics are useless if you do not have a firm grasp of the basics. For you doubters out there, I assure you that this is not yet another regurgitation of the limited descriptions contained in the game manual.

Before we get to the weapons themselves I would like to define the classifications used for weapons on this sight. Tribes 2 weapons come in 3 varieties: Direct Fire, Indirect Fire, and Special Use. Direct Fire weapons fire projectiles in a straight line at high velocities (not instantaneous). Indirect Fire weapons fire slow projectiles that are subjected to the effect of gravity. These projectiles travel in an arc much like a basketball as you shoot. Special Use are weapons that have characteristics that do not fit within the first two categories. All of these weapons share characteristics with one of the previous groups, but are different enough that they can not be classified in the same way.

 
     
 
Direct Indirect Special
 
 
 
 
 
 
 
 
     
     
 

The following charts show the relative difference between each weapon along a few different axioms. As well as a subjective destriptor for a single or grouping of weapons. Each chart starts with the best value to the left and progesses to the worst on the right. The general notes after each chart will list if there is an abnormally large jump in values from one weapon to the next in line.

 
     
 
Rate of Fire
Continuous Very Fast Fast Average Slow Very Slow
ELF Gun Chaingun Blaster Plasma Rifle Grenade Launcher Spinfusor Fusion Mortar Shocklance Missile Launcher
 
     
 

General Notes: The Laser Rifle is not listed here due to the way the gun operates. Please see the Laser Rifle page for more info. There is a large break in the speed difference between the Blaster and the Plasma Rifle.

 
     
 
Direct Hit Damage
Huge Large Above Average Average Below Average Little
Fusion Mortar Missile Launcher Shocklance* Grenade Launcher Spinfusor Plasma Rifle Laser Rifle** Blaster Chaingun
 
     
 

*Back hit with a Shocklance is insta-kill on any player.
**Head shot with a Laser Rifle bumps damage up to between Missile Launcher and Shocklance.
General Notes: There is a significant difference in damage between the Mortar and the Missile Launcher. The ELF Gun does not do damage in the normal sense, please see its description for more detail.

 
     
 
Splash Damage
Huge Average Below Average
Fusion Mortar Grenade Launcher Spinfusor Missile Launcher Plasma Rifle
 
     
 

General Notes: Very large difference between Fusion Mortar and Grenade Launcher. Very little difference betwen Grenade Launcher and Spinfusor.

 
     
 
Range
Extreme Long Above Average Average Short Very Short Point Blank
Laser Rifle Spinfusor Blaster Fusion Mortar Missile Launcher Grenade Launcher Chaingun* Plasma Rifle ELF Gun Shocklance
 
     
 

*The Chaingun is listed at this range because of the cone of fire spread. The bullets technically go much further, but hitting beyond this range is blind luck.

General Notes: There is an enormous drop off in range between the Blaster and Fusion Mortar.

 
     
 
Projectile Speed
Instantaneous Very Fast Fast Average Slow Very Slow
Laser Rifle ELF Gun Shocklance Chaingun Spinfusor Blaster Missile Launcher Plasma Rifle Fusion Mortar Grenade Launcher
 
     
 

General Notes: I suppose this goes without saying, but I should mention it anyways, there is a world of difference between the instantaneous and very fast travel speeds. There is also a large drop off between Very Fast and Fast. The same goes for Average to Slow.

 
     
     
 
Design and graphics by Dave "!FT!Marauder" Kratky. Rendered images taken from tribes2.com
 
 
 
This page © 2002 Sky "!FT!z Messiah z" Owens. All trademarks and copyrights are the property of their owners.