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As the only high explosive indirect fire weapon available to all armor types the Grenade Launcher is a very popular weapon. This weapon
also has the highest rate of fire for indirect fire weapons. If used in the right situation this weapon can cause almost as much havoc
as the dreaded Fusion Mortar.
Indirect fire weapons definitely take some getting used to if you have never played an FPS that has them, or never used one before.
The projectiles are slow and you are forced to fire them in an arc. Luckily indirect fire weapons like the Grenade Launcher always have very
large explosive range so you do not need to be quite as acurate as you would with a direct fire weapon. Timing is just as important
as accuracy. It might be all good and well that you could hit a fly from 400 meters, but if your target isn't there when you hit the
ground then its all for naught. Timing is more difficult to get down with the slow porjectiles on indirect fire weapons. To get these two
aspects down try out this exercise. Host an empty lan game. Get a deployable inv and a mortar, and go out into the field. Find a place
with a reasonable amount of things to shoot at. Check the range with your targeting laser, the lob grenades until you get the
correct angles. Do this for as many ranges as your heart desires, the more the better. When you get the angle correctly start counting inside
you head the amount of time it takes for the shell to reach its target. This information will be very useful when you are trying
to hit people from a long ways out.
The grenades have an arming time before it becomes "hot". The grenades will not explode before this period expires. If it hits a solid
surface before then it will simply bounce. The grenades bounce pretty far, so you will need to become familiar with this aspect of the weapon. The bounce
can become very annoying though since the grenade won't explode until after the arming period is over and it hits a solid surface. Consider
the grenade hitting the side of a hill a split second before it arms then having to wait for it to fall all the way to the ground before exploding. This
arming period also makes an MA (mid-air) virtually impossible. Its not hard to hit them in the air, but to do so from the distance it would require for the
grenade to actually explode would be difficult to say the least. So much so, that you shouldn't have delusions of ever being able to do it
with any reasonable amount of success.
The Grenade Launcher is useful for just about everything but hitting a target in the air. It can take out immobile equipment quickly. Its rate
of fire is fast enough to even take heavies out quickly. Assuming you are far enough out for the grenades to explode on contact it is pretty easy to hit
with this weapon because of the large explosive range. If you happen to see a bunch of enemies together in a group, cackle with glee and send a few grenades
their way.
As with almost every other weapon, Grenade Launcher shots are easier to make from above. When you are above a target you do not need to arc the shot
nearly as much.
The Grenade Launcher comes stocked with 10 rounds in a light, 12 in a medium, and 15 in a heavy. An ammo pack will double these totals.
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