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Weapons

Ohhh yeah. Tons of guns. Some very sweet hardware to play with here. Tripmines, (Can you say multiplayer mayhem? I knew you could.) grenades, rocket launchers, sniper rifles, pistol, flechette cannons, gun emplacements, wookie bowcasters... The list runs on and on. There's something for everyone here, and then some. And of course.... The oft mentioned light saber. It slices, it dices! It dismembers enemies, and you can even open a locked door with it! Heh. You can also use it to automatically block most incoming blaster shots. In fact, you can deflect them back and kill the shooter. Very amusing. Most of the weapons in the game have an alternate fire, a la Unreal Tourney. The light saber can be thrown and summoned back. (Have to watch it in duels though, an enemy jedi can knock it away from you.) The flechette cannon fires two explosive projectiles. And the blaster rifle? Ahhh.... You wondered why the Storm Troopers in the movies can't hit anything? You'd figure that the empire's elite highly skilled troops SHOULD be able to hit things. It's not their training, it's the damned E11 Blaster Rifle. What an inaccurate piece of crap.


Force Powers

Ohhh yeah x2 baby! Force jump to defeat those annoying jumping puzzles. Force lightening to deep fry those pesky enemies. My persona favorite, force grip. (Remember Vader at the start of the first movie? heh.) Force heal. Force push people off cliffs. (Oh yes.) Tons more interesting toys here, although force push and pull lead to some more rather annoying puzzles with hidden entrances you usually find by accident. One of the things that makes these games so damned cool. :) As you move through the levels you'll gain more powers and your skill in your current powers will increase, making you more effective.

AI

Ummm. Well, not too bad. Some enemies even snipe at you, which makes some of the larger maps especially deadly and difficult. The Dark Jedi are excellent at countering your force moves, and coming up with their own. (I've never been able to knock one to his death however, it seems to me that the computer cheats and leaps them back onto catwalks and such to prevent such an end.) Most of the enemies however seem to adopt the "run at him shooting" approach. I usually hate this, but in this case it makes saber work easier. And when you're using a saber "disarming" your opponent takes on a whole new meaning. I've also noticed that if you take out a pile of opponents leaving one alive, he'll usually turn and run. There's been a few times I've seen Stormtroopers get stuck in crouch mode, usually on staircases. They just crouch and walk down, oblivious to the firefight going on around them.


Enemies

It's amazing how so many people don't like our protagonist Kyle, and in fact want him dead. Rodian crime lords, Imperial Officers and Storm Troopers, AT-ST walker drivers, Dark Jedi and their apprentices, bounty hunters, and a wide variety of other scum... Most of the bad guys from the movies are represented here in all their slimy glory.


Multiplayer

There's a wide variety of multiplayer modes for your gaming pleasure, including Free for All, Team Deathmatch, Holocron Free For All (Where you must collect force powers around the map.) Capture the Flag, Duel (When you have a series of one on one saber duels while the other players sit in observer. The winner continues to the next duel.) and Capture the Yysalamiri. (When you have the ysalamiri, you cannot use your force powers, but neither can anyone us their powers against you. It's interesting.) Players set their model and force powers at the start of the match, and can change their alignment and powers as they see fit. The dev team has some preset configs set up, or make your own. My personal fav game so far is CTF.

There's a wide variety of maps to play on for all game types. Hopefully the game takes off, and people start releasing their own maps. We'll have to see how long the multiplayer keeps me interested, thus far it's one hell of a lot of fun.


Next... Bug hunt and conclusions...

 


 
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