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I have
to admit. I'm a total Star Wars junkie. I've seen all the
movies about a billion times. I bought the special editions.
(Although Kingpin's wife packed them away when I loaned them
to him, and I didn't see them for over two years. *ahem*)
I have a huge collection of all the books. We hosted the Tribes
1 Star Wars mod. I even bought Episode One, despite my heavily
mixed feelings on it.
I'm not
sure what it is, but Star Wars just grabs me in a way that
Star Trek never did. Perhaps it's that the SW universe just
feels more gritty and alive.. more... real. (Sorry Darksiege..
but it's true.) Also, watching a few hundred idiots in Vulcan
ears parade around would turn me off anything, even vanilla
fudge icecream. And of course there's the jedi and their light
sabers. Quite possibly the coolest weapon to ever be invented
by mankind. I've always wanted one, even if only to slay my
enemies and dismember their corpses.
When
Dark Forces first came out, waaaaay back in the day, I played
the hell out of it. It was essentially just Quake with Storm
Trooper models, but it was still very cool. Then along came
Jedi Knight. Oh. Your. God. Now this was what a Star Wars
game was supposed to be. Epic land and cityscapes. Dramatic
music. Great graphics, light saber duels. Highly entertaining
multiplayer. ("Deadeye becomes one with the wall.) The
choice between light and dark, good and evil. After several
disappointing and some downright horrific (Think Rebellion)
games, Jedi Knight 2 arrives. I begin this review with some
trepidation. Star Wars games are either terrible, or simply
mind-blowing. For some reason there is no middle ground. This
may be some sort of Dark/Light side thing, where there is
no middle ground, I'm not sure. Anyhows, on with the review!
Premise
After Jedi Knight, and his experience with the Valley of the
Jedi Kyle Katarn has disavowed the force and now makes with
way as mercenary in the employ of the the New Republic, along
with his long time partner Jan. You stumble into some mysterious
Remnant (imperial) activity at a supposedly abandoned base
involving illegal experiments on Republic citizens. And so
the adventure begins...
Gameplay
The usual
shooter fare here. Find the switch that opens door that gets
you a key that opens the gate that allows you to do a jumping
puzzle to another switch that opens another door and kick
the crap out of some enemies along the way. You'll travel
across a half dozen worlds, including Lando Calrisian's Cloud
City, (Lando's voice is actually done by Billy Dee Williams,
which I was impressed by for no real reason.) secret imperial
bases, The Smuggler's Moon, factories, abandoned temples and
more, attempting to find a Dark Jedi and put a stop to the
Empire's evil machinations. Along the way you'll get your
force powers back, which is when the game really gets interesting
in my opinion. There's a hell of a lot more saber dueling
in JK2, which is so very, very sweet. I did discover that
it's easier to defeat Dark Jedi by planting a detonation pack
around a corner and blowing his ass up then it is to duel
him fair and square however. :)
Graphics
Hey,
it's the Quake III engine. That's usually a good indication
that there's some sweet eye candy ahead, and JK2 doesn't disappoint.
There's some truly impressively massive, and detailed city
and landscapes. The whole game just has a very large feel
to it, much like the first Jedi Knight game. Weapon effects
are especially impressive, most notably our much mentioned
friend the light saber. This thing just has to be used to
be appreciated, but lets just say it's got some very, very
cool visuals associated with it. The only thing that detracts
from the visual appeal of the game is some of the textures.
Frankly, some of them are just plain hideous. Others are gorgeous.
Dunno, an odd mix. Overall I'm impressed. Oh, as an interesting
sidenote if you're on a planet with rain, drops will actually
hit your saber blade. :) Attention to detail is great.
Sound and Music
Excellent,
as is the norm with the Star Wars games. All your favorite
music from the movies are back, as is also the norm for Star
Wars games, along with some new stuff that's almost as nice.
I thought the tunage on the last level was particularily good.
Sound effects are very sweet, especially the hiss and crackle
of the sabers. Aliens all yell dire things at you in their
own lanugage, which you ignore as you slice them to pieces.
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