| Sound/Music
Wow.
Another amazing part of GTA3. The sounds are very well done.
People scream as you run them down or shoot at them. Vehicles
sound sweet. Sirens scream as the police or ambulances respond
to your massacre. And... my favorite part. The radio stations.
There are nine different stations ranging from reggae, electronica
and talk to metal and a sweet 80's flashback station. Each
of the stations also have their own set of ads and sense of
humor. Heh. I often just leave the game sitting when I'm at
work so I can listen to the music, and the talk show just
kills me. There's just something great about hopping into
a hijacked car, throwing your shotgun on the seat, turning
on the '80s station and burning some rubber. (I'm your DJ
for the afternoon, Michael Hunt. Just call me Mike.)
Controls/Camera
Pretty
much the same controls you see in any shooter. WASD, mouse
for weapon up/down, fire to use gun, space to jump etc. Keys
are remapable, but the defaults seem to be very well thought
out and assessable. The camera is easily changable to a number
of preset angles, but the default behind and above you mode
seems to work the best. You can even set it to the old sk00l
GTA above head view, but it sucks when the third person is
so amazing. If you pull off a really sweet stunt, the game
slows down matrix style, and the camera automatically goes
to a nice angle to see your car flying through the air. Very
cool.
Weapons
Booyah.
You want guns? We got guns! From your fists and feet to your
general all purpose friend, Mr. Baseballbat all the way up
to sniper rifles, rocket launchers, car bombs, hand grenades,
assault rifles, submachine guns and Molotov cocktails. We've
got them all, and they all come with an easy to use point
and click interface! Load up and go!
Guns
can generally be bought from your local Ammu-Nation superstore.
(Hey, you look trustworthy, have a gun!) You can also kill
people and take their weapons if they're packing, or if the
mission requires a special weapon it will be provided to you.
You can also find weapons hidden, so look around. Weapon visual
effects are great, and the effect they have on your enemies
is even greater!
One of
my favorite things to do in this game is look out the window
with the uzi and do a drive by. Oh yes. We've got drive by
shootings as well. Ahhhhh yeah.
AI
Ummm...
The AI is generally of the "run at you shooting"
sort. Shoot back and they'll usually run away, but it depends
on the character. Police just call for backup. And the cops
aren't too bad in this game. They'll ram you off the road,
or try and block you in and kill you. Create enough mayhem
and you'll wind up with more and more heavily armed law enforcement
on your ass, including the FBI and S.W.A.T. Teams. SWAT=Bad
news for you, as does the nasty police chopper that makes
it damned hard to avoid these bastards. The coppers will take
cover behind their cars when they get into a firefight as
well.
The computer
also starts placing squad cars ahead of you as you run. Grrrrr.
Other than the cops, the AI is fine. Nothing special but..
Well, you're generally out in the middle of a street, and
there's not much cover. How smart do they have to be really?
Manual
Eh. It's a manual. Gives you the basics. You really don't
need to read it for much there's a tutorial at the start of
the game that gives you all the same basics in an in game
situation, although it is handy to keep it beside your keyboard
as a quickref. I have the map on the wall behind my computer.
It's saved my ass a few times when I needed to find the hospital
quickly.
Stuff that sucked
In GTA3
you have to return to your hideout to save your game. When
are game developers going to realize that.... I LIKE TO SAVE
WHENEVER I WANT. Damn it this pisses me off, and it seems
it's on console ports. (A friend assures me that this stupidity
is very common on consoles. In fact, it's the norm!) There's
nothing more annoying than having to do the same damned mission
10x because you couldn't save part way through it and messed
it up. Lord save us, and make people add a save game option.
I don't even think it would be that hard to do! It should
be 11th freakin' commandment: Thou Shalt Add an Anytime/Anywhere
save game feature!
Most
of the people I've talked to who are playing this game are
experiencing severe frame rate drops at some points in gameplay,
usually when there's a crapload of cops after you. This happened
quite often during testing. Not sure what it is, we're only
running 800x600, and this machine should handle that easily.
Doesn't happen with any other games on this system. Very odd.
No multiplayer!
I can't believe there's no multiplayer! I'm hoping they'll
be releasing a patch in the future to add TCP/IP support,
for this is one game that would be outright amazing with multiplayer
added. :)
I hated
the way the controls switched from mouse/keyboard to keyboard
only when I went into Ammu-Nation. Very annoying, and soooo
console.
Bug
Report
Not
really a whole hell of a lot here to report, other than the
fact that I had to patch Windows XP to get the game working.
(Annoying, but common with this one apparently.) It's an MS
bug, so we'll be blaming them this time around.
Occasionally...
Actually frequently... The game seems to loose track of your
location and speed and you get catapulted forward down slopes
or off stairs. Often to your death, or at least sever discomfort.
(Nothing like juuuuust completing a mission with 20% health
and dying walking down a laneway when you become airborne.
Conclusions
Go out
and buy it. This game is a complete blast. It's definitely
not a game for the kids, but oh boy. All the guilty pleasure
of the first and second games are back, and they've been bundled
with an amazing looking engine, tons of new gameplay features
and a killer soundtrack. I love a game this open ended as
well. :) There's just so much stuff to do out there you're
not going to get bored for a long, long time, even without
multiplayer.
This
is one of the rare cases where a sequel easily beats down
it's ancestor, tears out it's heart and feasts. The team has
obviously put a ton of work into this game, and it's sheer
addiction factor has me playing far later into the night than
is healthy. Damn you Rockstar! |