| AI
Stupid
AI! Damn you, damn you to hell... Why can't you be like a
normal AI? When I shoot your buddy, you're supposed to continue
patrolling as you were, not take cover and return fire, killing
me dead.
As
you might guess, I was pretty surprised when I picked off
a Ruskie guard who was just sitting around a campfire minding
his own business. Two of his buddies who were standing around
a nearby building immediately ducked behind a nearby wall
and started shooting back at me. Oh, and one also fired a
grenade at me, which I caught it my teeth.
This
was on rookie difficulty. It just gets worse from there. There
are also some very nasty snipers and ambushes set up for you
in the different missions. Prepare to fight an AI that actually
lives up to the "I" in the name. A very nice change.
Multiplayer
Ahhh,
the part of the game we all love and love some more. The fine
art of finding some guys, and kicking the bejesus out of them
over and over again. Well, in theory anyhows!
Thank
god that Red Storm has finally given us the option to run
dedicated servers. All of their previous games have only allowed
for listen (you host and play at the same time.) servers...
Dedicated servers mean less lag and better performance for
us. :) Also more players.. Up to 36 this time around!
On the
multiplayer side of the game comes a wide variety of new missions,
and gameplay modes. Not only can you fight other humans, you
can gang up on those evil Ruskie nogoodniks with your buddies
in co-op mode and give them a little of the old what for.
Multiplayer
is fully customizable, with up to four teams and a huge choice
in gameplay options. Arcade mode makes the game faster, and
players tougher.
Solo
mode (lone wolf/death match) pits every man against the world.
Under solo mode you can play Hamburger Hill (King of the Hill),
Last Man Standing (survival) or Sharpshooter (most kills wins
at the end of the game.)
Co-op
modes include Recon (get to the evac point), Mission (Plays
just like the single player game), or Firefight (kill 'em
all!)
Teamplay
mode has three game types, Hamburger Hill (team king of the
hill), Search and Rescue (the team who rescues the three hostages
and gets them to the evac wins.), and Last Man Standing (Team
with most live men at the end of the map wins.)
The server
can also set up the maps, time limit, IFF (Friendly fire warnings.),
kit restrictions and the threat indicator. In a change I'm
not sure if I like yet personally but I do appreciate them
allowing it, (Hey, different strokes and all.) is respawning.
The server host can set the number of respawns allowed to
each player or team, or play it for real. One life, that's
it.
Pesky
TKer? No problem, you can vote to kick his ass out of the
game. Yay!
With
the number of options, and support for MODs built in, I think
that multiplayer GR will be around for quite some time. Oh,
did I mention it's fun as hell? I think I did.
There
are a few bad things about the multiplayer that need to be
mentioned however, just so you don't all think I'm on the
Red Storm payroll. (I'm not, but I DO accept bribes.
If you lag out playing online, you can have one HELL of a
time. For instance keys tend to "stick" if you lag...
You let out a key and you're still going in that direction..
Usually just in time to catch a bullet in the noggin.
In a
move I find completely incomprehensible you also need to have
a computer capable of running the damned game to run a server.
If you've ever run a game server before you know that most
of the game out allow you to run a dedicated server in a DOS
window. This sucks up a very minimal amount of resources,
and dedicates everything to running the server. It also allows
you to run servers on lower end machines. Not GR. I had to
installed a new video card in a machine I was messing around
with for a server. And update ALL of the drivers to the latest
versions.. Otherwise the machine just locked solid or crashed
when the server tried to run.
You also
need the disk in the drive to launch the server. I hate when
people do that. Server admins are the reason that a game flourishes.
As far as I'm concerned the company should make the server
software a free download on their site. People who run servers
sell the damned game. No places to play, no game sales. *sigh*
Ahh well, thank god for CD cracks. (I mentioned that on the
forums and I don't think it was appreciated. Heh. Damned if
I'm going to buy another copy of the game just to run a server.)
It was pointed out to me that you only need the CD to launch
the server. That's nice, but what if the server is located
at an equipment site away from my home or work? Not very convenient
if I have to reset for some reason. Now I have to drive down
there to stick the CD in the drive. Don't think so. Smarten
up game companies. Make it so easy to setup and run a server
that people won't be able to resist if they have the resources
to do so.
I also
don't like the lack of in game browser... You normally play
the game with a front end such as Ubi.com (Think Mplayer)
or Gamespy Arcade.
I'm sure
that the lag issues will be addressed in a patch sometime.
I hope anyhows. :) A DOS box and maybe a Linux server would
be nice as well. |