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At last, the much delayed review of DS. Sorry guys, I usually try to get them out a little sooner.. But I just couldn't stop playing this thing... And.. Well....I like to get quite a ways into a game before I review it. :) So here we go:

First off, I'm not a big fan of RPGs. I used to play them quite a bit. To give you an idea of how long ago this was, the game I used to play alot was the first Bard's Tale from EA on my C64. Many moons have passed, and other than the first Diablo in 1997 I've not played any RPGs since then that I've found to be worthy.(And yes, I know that Diablo isn't REALLY an RPG to you hard-core Baldur's Gate guys. Screw you.) DAOC was an exception along the way. It always seems to me that there's too much BS micromanagement and too many stupid puzzles and hundreds of hours of boring game play and wandering around. You have to understand that I'm a shooter guy. I play other genres, but somehow always come back to shooters... I think it's the constant action, and quick fix that appeals to me. And if the success of Diablo is any indication, I'm not alone in my RPG heresy.

Dungeon Siege may just change my mind about RPGs however, and I may have to start borrowing some of Skeezix's games and give the genre more of a fair go. I'm hooked, and loving it. I just looked and I'm 14 hours of gameplay in, and I have this feeling I've got tons more to go. Don't look for a really, really deep story here however. DS is mostly about action and kicking some ass, along with the development of your party. There's nothing really new to the genre here, (Heh. Talking about RPG stereotypes, most of the big guys are stupid, and the dwarves all have Scottish accents!) but the dev teams has tied together all of the elements that make a good RPG AND a good action game together just right and come up with something that's genuinely fun to play. No surprise here, considering that the man behind the game is Chris Taylor, whom I personally consider to be a game design genius. (I still think his Total Annihilation is the finest RTS out there, even after all these years.) Anyhows, on with the review!


Premise

Ages ago, there was a mighty war. Your ancestors made a pact with something they shouldn't have, and created a kingdom and held it against all comers. For centuries there has been peace. But now evil is afoot in the world once again, and as an unlikely hero you've got to save yourself, and everyone else. It's your usual fantasy story line. As you journey through the lands, the plot will be given to you by various characters you meet and talk to, as well as brief cut scenes.


Gameplay

The game view is pretty much standard RPG fare. You're in a zoomable isometric view above your party. Click on an area, item or character to perform the logical action. Clicking on an empty area will cause the party to move there, attempting to stay in the formation you set out for them. More on combat and controls a little later in the review.


Graphics/Environments

Eye candy, eye candy! I have to say this is the sexiest single player RPG I've seen to date. Everything is 3D rendered, and the backgrounds are just gorgeous. Spell effects are nicely done, Maps are positively massive, and you'll be stunned by some areas. Very nice work by the graphics and texturing guys. One very nice effect they've done is the tree/obstacle transparency. If a tree, archway or another object comes between your camera and the party, it fades to transparent. Nicely done, and makes life much easier considering how many times you wind up fighting in the bushes with ambushing monsters.

You'll be fighting and adventuring (mostly fighting) you way through a huge variety of environments, from lush forests and mountainsides to eerie dark swamps and goblin infested dungeons and underground lairs. The weather and other environmental effects such as fog and snow add a definite level of realism to the game, and just look sweet.


Sound and Music

Wow. Phenomenal job done here. The music really gets you into the mood of the game, and the sound effects are top notch throughout.


Next... Bob the Mule and Combat...

 


 
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