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It's
here at last! The much awaited Command & Conquer: Renegade
has at last seem the light of day! I've always wondered what
the world of CnC would look like if you were actually on the
ground, and now we're getting the chance to find out for ourselves!
After
much playing of the Multiplayer Demo, I was so looking forward
to finally getting my paws on the retail release. Eagerly
unwrapped the game, inserted it gently into my drive, loaded
it.... And crashed. Repeatedly. Apparently I'm among the lucky
ones though, at least I could get it loaded. If you read the
Westwood forums, it seems to me that about 30% of the complaints.
The others seem to be a mind boggling array of bugs problems
and crashes. Personally I don't understand how Westwood could
release a game in this kind of shape, and there's no way in
hell that they were not aware that the game was not ready
for public consumption.
Anyhows, we'll get into the bugs and problems we had a
little later in this review. For the moment, here's our feature
presentation.
Backstory
For those
of you unfamiliar with the CnC universe, a huge Quasi-Religious/Terrorist
organization has come into existence, led by the oh-so-not
nice Kane. This organization, known as the Brotherhood of
Nod is a combination of the Borg, COBRA (Remember GI Joe?)
and the old USSR all rolled into one. They've started a world
domination tour, and only G.D.I. (Think the UN, but they're
actually useful) can stop them. In the original games (Which
were all Real Time Strategies (RTS)) you control either NOD
or GDI in the battle to conquer earth. (Or in the case of
GDI, to NOT conquer earth.) In Renegade single player you
take on the role of Havoc, a GDI trained smart ass commando,
as you face off against the forces of NOD in an attempt to
rescue GDI's top Tiberium (the source of money in CnC) researchers,
Dr. Mobius and his daughter.
The story
is given to you by in game movies, and is actually pretty
well done, involving treachery, love, colorful characters
(most of whom are not very nice individuals) and lots and
lots of things exploding. Hmmmm. Explosions.... You missions
are given to you by your controlling officer, both as pre-mission
briefings and in game updates... There's tons of secondary
and tertiary missions that you will be informed about in the
middle of a mission.
Gameplay
It's
your basic shooter. Grab a gun, kill everything that moves.
Get into vehicles, kill other vehicles. Collect a huge number
of different weapons and ammo for them. Kill more things.
Get armor. Rescue a few hostages. Kill more. You get the idea.
The dev
team obviously put some thought into the hud, as it's excellent.
There's tons of detail, all of it easy to find and keep track
of. When you get hit, an indicator in the middle of your screen
flashes in the direction you are taking fire from, your weapons
are displayed across the top when you switch guns, and I LOVE
the ammo indicator. When you are firing it pops up in the
middle right area and displays ammunition and magazine counts
where they're easy to see when you're concentrating on winning
that fire fight.
Graphics
As was
mentioned on the first page of this review, and also in the
quick review of the multiplayer demo, I wasn't too impressed
with the graphics in Renegade. They're pretty decent and they
do get the point across. It's very sweet to look around and
recognize the buildings you've seen before, and they really
so look like you imagined they would. The graphics engine
reminds me a great deal of the Half Life engine, and it looks
very similar. That's not necessarily a bad thing, but you
do expect a lot more eye candy from a modern game. The in-game
movies look very old school, with terrible blockiness on faces
and hands. Weapon effects and explosions look pretty good,
but again.. eh, nothing too, too fancy.
The vehicles
are the exception to the mediocre graphics, as are the player
models. Both of them look excellent, with sweet textures and
animation. Hell, the vehicles even have suspension and when
you back up in third person you look over your shoulder, which
shows some nice attention to detail.
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