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Multiplayer
My favorite
part of any game. Taking on other targ.. er.. Human players,
and killing them dead as hell. Multiplayer in AVP2 is sweet,
but the ping times seem extremely high to me. Roughly half
the servers I was on had very high pings, but this could be
because most of the servers I have good ping to seem to be
listen servers on cable, rather than dedicated servers on
good connections. Or perhaps the network code just needs to
be patched up a little bit. There's an explanation of the
the high ping times posted on Blue's
News here. (Thanks Rune.) For finding games AVP2
has an in-game browser, or you can use Gamespy arcade.
Balancing
between the species seems excellent, with most games I've
played in having pretty close scores between the teams. The
aliens seem to be the preferred race on the servers right
now, and man. If you can play an alien, it's wicked. As an
amusing note, you can break most of the power ups in the game.
So if you REALLY don't want those damned hoomans getting new
guns, break 'em every time they spawn. :) Very annoying.
There's
a variety of different game types available for your multiplayer
mayhem enjoyment.
Traditional
deathmatch: You've played it before. It's a free for all.
If it moves, try and kill it.
Team
(race) deathmatch: Aliens vs. Predators vs. Humans. Kill
as many of the enemy species as you can, try to stay alive
and keep your teamies the same way. First team to the set
number of kills wins.
Hunt:
One outnumbered team vs. everyone. Only the hunters gets points.
Survivor:
One player starts as a mutant. Every time he kills someone
they become a mutant as well. Last survivor standing wins.
Overrun:
One team defends, the other team attacks. The attackers must
kill all defenders to win.
Evac:
One teams tries to get their asses to the evac point, and
holds it for 10 seconds. The other team tries to kill them.
Dead.
All of
the modes and deathmatch maps are fun, but team deathmatch
in the hanger is so very, very creamy. As an interesting,
Team Fortress style move, each race in multiplayer also has
different classes that have different abilities such as speed,
armor or certain weapons they can use. Makes it much harder,
and quite interesting.
I do
find one thing annoying about the multiplayer. If you get
dropped from a game, or cannot connect to a server it doesn't
take you back to the browser, it drops you back to the multiplayer
menu and you have to go back in to the browser. Grrrrr. Fools.
Manual
Well
written, gives you all the information you need to jump in
and start playing. Complete default keybinds, information
on all weapons, tools and species, gameplay tips, multiplayer
info and tips and a few nifty art pieces they've thrown in.
Also the manual just looks cool, being totally black :)
Controls
Standard shooter controls, but you do have different controls
for each species. The basic move controls are the same, but
each race has their own special weapons and moves. It's a
little tricky to learn three complete keysets for one game,
as well as all the moves and abilities. Most people I know
who play multiplayer just stick with their favorites species.
All keys are easily remapable.
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